Hernan Alamo
Frontend Software Engineer
Personal Info
Address
Fuquay-Varina, NC 27526
Languages
English (Native)
Spanish (Conversational)
Achievements
Experienced Frontend Software Engineer specializing in creating dynamic UI / UX systems using OOP, Functional Programming, and modern web tools.
Skills
React, Angular 2+, Typescript, Javascript, CSS 3, SASS, Bootstrap, Handlebars, JQuery, Underscore, Lodash, Ramda, JSON, XML, NPM, Jest, Cypress, UI/UX design, Photoshop.
Experience
Senior Software Engineer
- CSDisco Austin, TX
2019-2022- Designed and developed various complex UI systems and components to implement product features using React, Typescript, CSS in JS, REST, and Graphql.
- Created architecture documents, proof of concepts, prototypes, and production code from design docs and wireframes.
- Coordinated and collaborated with cross-functional teams to design and refine features.
- Created unit tests in Jest; system and functional tests in Cypress with mock data in Node.js.
- Performed functional improvements, debugging, and bug fixes for new and legacy products.
Senior Software Engineer
- CCC Information Services, Austin, TX
2017-2019- Created UI for internal tools to consume and manipulate data from REST service.
- Implemented features from design docs, collaborated with various departments for requirements gathering and refining, and unit testing with Jest.
- Designed and developed UI/UX experience using Bootstrap
- Debugged and enhanced legacy tools.
- Implemented testing standard and integrated with CI/CD.
Senior Software Engineer
- CompassLearning, Austin, TX
2013-2017- Performed functional improvements, implemented new features from design docs, and cleaned up legacy code on in-house and outsourced projects as Lead Engineer on GoQuest, a project-based learning product, and Husky, a bespoke javascript multi-media player.
- Evaluated, documented, planned, and facilitated sweeping conversion projects to convert legacy Flash content into modern HTML5 format.
- Collaborated with the design team to refine and implement UI/UX.
- Debugged and enhanced legacy code.
- Facilitated technical solutions to bring legacy Flash content to mobile devices using Unity and ScaleForm.
Senior Software Engineer
- Zynga, Austin, TX
2009-2013- Created patented UI / UX designs and functionality for social systems.
- Debugged and improved both legacy and new game development.
- Involved in various levels of project development, from prototyping and system design to game launches and live game support.
- Reduced development time on time-sensitive game rebuilds by developing an in-code font system that would prevent the Art department from having to rebuild most assets.
- Created documentation for various projects, systems, and proposals.
- Lead developer on Mini-game system design for an unannounced mobile game in Cocos2dx and Cocosbuilder.